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SW4: Geometry & Measurement; Patterns on a Coordinate Plane

5.4(C) generate a numerical pattern when given a rule in the form y = ax or y = x + a and graph

5.4(D) recognize the difference between additive and multiplicative numerical patterns given in a table or graph

5.4(H) represent and solve problems related to perimeter and/or area and related to volume

5.5(A) classify two-dimensional figures in a hierarchy of sets and subsets using graphic organizers based on their attributes and properties

5.6(A) recognize a cube with side length of one unit as a unit cube having one cubic unit of volume and the volume of a three-dimensional figure as the number of unit cubes (n cubic units) needed to fill it with no gaps or overlaps if possible

5.6(B) determine the volume of a rectangular prism with whole number side lengths in problems related to the number of layers times the number of unit cubes in the area of the base

5.7(A) solve problems by calculating conversions within a measurement system, customary or metric

5.8(A) describe the key attributes of the coordinate plane, including perpendicular number lines (axes) where the intersection (origin) of the two lines coincides with zero on each number line and the given point (0, 0); the x-coordinate, the first number in an ordered pair, indicates movement parallel to the x-axis starting at the origin; and the y-coordinate, the second number, indicates movement parallel to the y-axis starting at the origin

5.8(B) describe the process for graphing ordered pairs of numbers in the first quadrant of the coordinate plane

5.8(C) graph in the first quadrant of the coordinate plane ordered pairs of numbers arising from mathematical and real-world problems, including those generated by number patterns or found in an input-output table

types of triangles.png
quad squad.jpg
polygon tree.png
units of capactiy.jpg
customary measurements.jpg
khdudcm.jpg
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